Critical Animations

Cool animations to play on Critical Success (and some for failures).

Preview

Visibility

Note the Crit animations are only visible to users that can see the message created for them.

For any critical animations that are in the actual canvas and not above it, those animations will also require the token to be visible to display them.

Setting

Enabled


Enables the feature

Animation Type


Options

Persona 5

Fire Emblem: Awakening

Disgaea 7

Fullscreen

Choose type of critical animation to play (this can be configured more specifically in the actor settings)

Show On


Options

  • Attacks - Show criticals for Attacks
  • Checks - Show criticals for Checks
  • Everyone - Show criticals for all rolls

What type of rolls to show checks for

Show For these actors


Options

  • PCs - Show criticals for Player Characters
  • NPCs - Show criticals for Non Player Characters
  • PCs & NPCs - Show criticals for all characters

Show animation on selected type of actor (this can be overrode in the actor settings)

Default Image

Options

  • PCs: Actor | NPCs: Actor
  • PCs: Actor | NPCs: Token
  • PCs: Token | NPCs: Actor
  • PCs: Token | NPCs: Token

What to source the image as by default

Duration


Default: 1.5

How long should the animation play for (in seconds)

Sound


Default: modules/pf2e-rpg-numbers/resources/sounds/swoosh-universfield.mp3

Choose the sound effect to play with the critical animation

Volume


Default: 50

Volume level to set for the sound effect

Delay


Default: 0

How long to delay before playing the critical animation (in seconds)

Player Setting

Enable - For You


Default: true

You can toggle this off to disable this animation

Actor Settings

Types

  • Critical Success
    • This allows you to override the world critical settings
  • Critical Failure
    • This allows you to set critical failure animations for your specific actor (this is currently the only way to have them in this module)

Roll Categories

  • Default - Base to override (Will fall back to this if one of the other other categories isn’t defined and is rolled)
  • Strikes - Attacks to override settings for
  • Checks - Check rolls to override settings for
  • Saves - Save rolls to override settings for

Settings in each Type + Category combo

Note. These override the less specific setting (IE Default overrides World, and then say Strikes overrides Default

Override Enabled


Options

  • Use default setting
  • On Override to enable this critical
  • Off Override to disable this critical

Allows you to override whether a critical is shown for this actor and category

Override Crit Type


Options

  • Use default type
  • See other options in the Animation Type section

Allows you to override the crit type

Art


Set this to override the critical art used

X Offset


Offset (as a % of the screen size)

  • +X = ➡ Right
  • -X = ⬅ Left

Y Offset


Offset (as a % of the screen size)

  • +Y = ⬇ Down
  • -Y = ⬆ Up

Rotation


Allows you to rotate the critical art

SFX


Default: modules/pf2e-rpg-numbers/resources/sounds/swoosh-universfield.mp3

Choose the sound effect to play with the critical animation

Volume


Default: 50

Volume level to set for the sound effect