This Feature adds burst and burrowing animations to tokens when they go above or below ground.1
In general the toke needs to have burrowing speed, and the setting needs to be enabled, and the token needs to either go below 0, or from a negative number to 0 or above.
Note: This feature requires JB2a Patreon to function
Enables feature when true
Default: 10
How long in seconds should the hole made by burrowing or emerging last.
Default: false
If enabled the hole will persistn. To remove holes that are persistent you’ll need to go to the sequencer tab and manually end the effect.
Default: 1
The size the animation should be, setting it to 0.5
would be 50% of the size, and 2
would be 200% of the size.
Note: The animation size scales off the size of the token triggering the animation
Default: false
If enabled the token will create the animation even if it doesn’t have burrow speed
Note: The token will still need to meet the elevation change prerequisites
Default: false
If enabled when moved while burrowing will hide the token, then play a burrowing animation between the points before revealing the token again
Note: The token will still need to meet the elevation change prerequisites
This feature requires the JB2a Patreon Module ↩